Barracuda Application Server C/C++ Reference
Here is a list of all modules:
[detail level 123]
 MicrocontrollerVarious C libraries for microcontrollers
 selibSocket Library
 SMQClientSMQ C Library
 Error codes returned by function SMQ_getMessagehello
 Response codes returned by function SMQ_getMessage
 Bare Metal Systems
 Context ManagerThe SeCtx library makes it possible to use sequential functions in an event driven system such as a bare metal (non RTOS) system
 JSON and UBJSONJSON and UBJSON Reference Manual
 JSON ReferenceJSON Reference Manual
 JSON Parser CallbackJSON Parser Callback Interface
 UBJSON ReferenceUniversal Binary JSON Reference Manual
 UBJSON Parser CallbackUBJSON Parser Callback Interface
 IO related API's and implementationThe I/O interface provides a common set of functions for working with files stored in various media types such as data stored on a standard file system, ZIP files, and network files
 Standard I/O functionsThe BaFile API specifies a number of standard I/O functions for working with files
 C Server PagesC Server Pages make it possible to insert C or C++ code into HTML template files by using special tags
 Standard Web-Server classesA collection of common classes typically used working with server side scripting
 printf compatible function
 Miscellaneous library functionsThis header file contains functions that are used by the web-server
 Dynamic memory handling.
 Authentication and authorizationPlease see Authenticating and authorizing users for an introduction to the classes in the Authentication group
 Thread handling
 Lua C APIBalua.h is header file that provides the public symbols for creating, destroying and configuring an LSP VM
 Weak Table referenceFunctions designed to be similar to using luaL_ref(L, LUA_REGISTRYINDEX), lua_rawgeti(L, LUA_REGISTRYINDEX, ix), and luaL_unref(L, LUA_REGISTRYINDEX, ix), but with weak references
 Auxiliary APIThe optional Lua code in xrc/lua, header file xrc/lua/lxrc.h
 The Lua Thread LibrarySee Advanced Lua Bindings, section Calling Lua Code Asynchronously From C Code for how to use this class
 The HTTP(S) client library.The HttpClient library is the C side implementation for the Lua httpc library
 WebSocketsThe Lua socket library (including WebSockets) provides three modes: blocking, asynchronous, and non blocking (cosockets)
 HttpUploadHttpUpload is a collection of classes that makes it easy to implement a remote file manager