Barracuda Application Server C/C++ Reference
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▼Microcontroller | Various C libraries for microcontrollers |
selib | Socket Library |
▼SMQClient | SMQ C Library |
Error codes returned by function SMQ_getMessage | hello |
Response codes returned by function SMQ_getMessage | |
C API | |
▼Bare Metal Systems | |
Context Manager | The SeCtx library makes it possible to use sequential functions in an event driven system such as a bare metal (non RTOS) system |
▼JSON and UBJSON | JSON and UBJSON Reference Manual |
▼JSON Reference | JSON Reference Manual |
JSON Parser Callback | JSON Parser Callback Interface |
▼UBJSON Reference | Universal Binary JSON Reference Manual |
UBJSON Parser Callback | UBJSON Parser Callback Interface |
▼IO related API's and implementation | The I/O interface provides a common set of functions for working with files stored in various media types such as data stored on a standard file system, ZIP files, and network files |
Standard I/O functions | The BaFile API specifies a number of standard I/O functions for working with files |
C Server Pages | C Server Pages make it possible to insert C or C++ code into HTML template files by using special tags |
Standard Web-Server classes | A collection of common classes typically used working with server side scripting |
printf compatible function | |
Miscellaneous library functions | This header file contains functions that are used by the web-server |
Dynamic memory handling. | |
Authentication and authorization | Please see Authenticating and authorizing users for an introduction to the classes in the Authentication group |
Thread handling | |
▼Lua C API | Balua.h is header file that provides the public symbols for creating, destroying and configuring an LSP VM |
Weak Table reference | Functions designed to be similar to using luaL_ref(L, LUA_REGISTRYINDEX), lua_rawgeti(L, LUA_REGISTRYINDEX, ix), and luaL_unref(L, LUA_REGISTRYINDEX, ix), but with weak references |
▼Auxiliary API | The optional Lua code in xrc/lua, header file xrc/lua/lxrc.h |
The Lua Thread Library | See Advanced Lua Bindings, section Calling Lua Code Asynchronously From C Code for how to use this class |
The HTTP(S) client library. | The HttpClient library is the C side implementation for the Lua httpc library |
WebSockets | The Lua socket library (including WebSockets) provides three modes: blocking, asynchronous, and non blocking (cosockets) |
▼HttpStack | |
HttpUpload | HttpUpload is a collection of classes that makes it easy to implement a remote file manager |
XML |