Barracuda Application Server C/C++ Reference
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The optional Lua code in xrc/lua, header file xrc/lua/lxrc.h.
Modules | |
The Lua Thread Library | |
See Advanced Lua Bindings, section Calling Lua Code Asynchronously From C Code for how to use this class. | |
Functions | |
void | balua_forkpty (lua_State *L) |
Install the forkpty Lua bindings. | |
void | balua_http (lua_State *L) |
Install the httpc Lua bindings. | |
void | balua_luaio (lua_State *L) |
Install the LuaIo Lua bindings. | |
void | balua_sharkssl (lua_State *L) |
Install the SharkSSL Lua bindings. | |
void | balua_socket (lua_State *L) |
Install the socket Lua bindings. | |
void | balua_relsocket (lua_State *L) |
When the socket Lua bindings are installed and the server application implements a gracefully system exit, C code can call this function. | |
void | balua_crypto (lua_State *L) |
Install the crypto Lua bindings. | |
void | balua_tracelogger (lua_State *L, struct LThreadMgr *tmgr) |
Install the TraceLogger Lua bindings. More... | |
void balua_tracelogger | ( | lua_State * | L, |
struct LThreadMgr * | tmgr | ||
) |
Install the TraceLogger Lua bindings.
L | the state |
tmgr | the optional LThreadMgr must be set if you plan on using trlogger:onclient(cb) |