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Barracuda Application Server C/C++ Reference
Native APIs, integration guides, and platform interfaces
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Contains information about the physical socket connection.
This object is used internally by HttpServer when sending and receiving data on either an insecure or secure SSL connection.
#include <HttpConnection.h>

Public Member Functions | |
| HttpConnection () | |
| Uninitialized storage; use HttpConnection_constructor before use. More... | |
| struct HttpServer * | getServer () |
| void | setKeepAlive () |
| Enable persistent connection reuse after a completed HTTP request. More... | |
| void | clearKeepAlive () |
| Disable persistent connection reuse after the request completes. More... | |
Public Member Functions inherited from SoDispCon | |
| SoDispCon () | |
| Uninitialized storage; call SoDispCon_constructor before use. More... | |
| int | connect (const char *host, U16 port, const void *bindIntfName=0, U16 bindPort=0, U32 timeout=1500, BaBool dgram=false, BaBool ipv6=false, char **errinfo=0) |
| Connect an initialized, empty connection to a remote endpoint. More... | |
| bool | isSecure () |
| Deprecated: Use getSharkSslCon(NULL). More... | |
| bool | getSharkSslCon (SharkSslCon **sc) |
| Inspect a connected transport's TLS implementation. More... | |
| bool | isValid () |
| bool | isIP6 () |
| int | getPeerName (HttpSockaddr *addr, U16 *port=0) |
| Read the remote peer endpoint. More... | |
| int | getSockName (HttpSockaddr *addr, U16 *port=0) |
| Read the local socket endpoint. More... | |
| char * | addr2String (HttpSockaddr *addr, char *buf, int len) |
| Format a numeric address without a port number. More... | |
| bool | cmpAddr (HttpSockaddr *addr2) |
| Compare an address with the current peer address, ignoring port numbers. More... | |
| void | setTCPNoDelay (bool enable) |
| Disable the TCP delay. More... | |
| struct SoDisp * | getDispatcher () |
| bool | hasMoreData () |
| bool | dispatcherHasCon () |
| bool | recEvActive () |
| bool | sendEvActive () |
| void | setDispSendEvent (SoDispCon_DispSendEv ev) |
| Install a send-ready callback before enabling send events. More... | |
| void | setDispRecEvent (SoDispCon_DispRecEv ev) |
| Install a receive callback before enabling receive events. More... | |
| int | readData (void *data, int len, bool relmutex=false) |
| Read through the installed transport using its recorded readiness. More... | |
| int | setNonblocking () |
| Select nonblocking socket mode. More... | |
| int | setBlocking () |
| Select blocking socket mode. More... | |
| int | sendData (const void *data, int len) |
| Send an entire buffer through the installed transport. More... | |
| int | asyncSend (int len) |
| Begin or advance a send from the transport's asynchronous buffer. More... | |
| int | sendChunkData (const void *data, int len) |
| Send one HTTP chunk, including its hexadecimal size and CRLF delimiters. More... | |
| int | asyncReady () |
| Advance pending output and inspect completion. More... | |
| void * | allocAsynchBuf (int *size) |
| Obtain transport-owned writable storage for asynchronous sending. More... | |
| HttpConnection::HttpConnection | ( | ) |
Uninitialized storage; use HttpConnection_constructor before use.
| void HttpConnection::clearKeepAlive | ( | ) |
Disable persistent connection reuse after the request completes.
Does not immediately close the socket.
| void HttpConnection::setKeepAlive | ( | ) |
Enable persistent connection reuse after a completed HTTP request.